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Old Jul 26, 2006, 09:26 PM // 21:26   #21
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Male voice acting sounds just right to me, but the female voice actor needs to be fired. I hate Saidra just for how she talks.
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Old Jul 26, 2006, 10:59 PM // 22:59   #22
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Quote:
Originally Posted by tommarrow
The problem with allowing people to skip the cut scene seperatly from the group is the cut scenes in the middle of the missions. Should the people that skip be allowed to continue fighting while the ones that want to watch the cut scene be left behind?
Easy way to sort it is that the monsters that spawn after the cutscene don't appear until the time it takes for the cutscene to finish normally expires. Then the one or two folk that can't be arsed watchin it don't get porked after they skip it. Or if they do appear and they aren't programmed to attack immediately then just stay out the way until the rest of the team's through. Second idea is kinda crappy, the first is the best suggestion to solve it I think. Any other suggestions?

EDIT: Better idea: why not just allow players to skip the cutscenes separately at the end of the missions, but in the middle of it keep it the way it is to avoid causing mayhem?

Last edited by Mars Dragonblade; Jul 27, 2006 at 01:00 PM // 13:00..
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Old Jul 26, 2006, 11:07 PM // 23:07   #23
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Cutscenes aren't the real problem, the terrible voice acting is. Many voices in GW make me cringe and cut off my speakers. What's more surprising is that there aren't that many dialogs and I just can't believe that the company that produces these voices can't find suitable, convincing talent. The Thief serie probably has the best voice-acting ever and the actors had to produce hundreds of lines (use DXIW Drone to extract the voices and you'll see the insane amount). Like I said in another thread, this is one area ANet needs to improve. Because they can.
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